Recent Projects
Character Modelling
Personal projects to dive deep into developing original 3D character designs that showcase a strong foundation in form, stylization, and storytelling. Each model is crafted from the ground up, with attention to unique silhouettes, expressive details, and cohesive design language.
3D Overview
Designed unique, original characters, and brought them to life in 3D forms while expanding my personal 3D knowledge in hard-surface modelling, sculpting, retopology, rigging, texturing, and rendering.
Role
Sole Character/3D Artist
Adobe Photoshop
Blender
Quixel Mixer
Footprint Visualizations
Various projects call for pop up events with footprint buildouts, so 3D visualizations are a must for both internal approvals and external presentations. It allows clients to preview and fine-tune their activations before they go live—ensuring brand alignment, efficient planning, and impactful execution.
3D Overview
Rendered and mapped out marketing footprint activations by integrating client key art into full-scale, textured 3D objects, enabling realistic visualizations and precise spatial planning for impactful brand experiences.
Role
Graphic Designer/3D Artist
Adobe Photoshop
Adobe Illustrator
Blender
© 2026 Marc Cuvin. All rights reserved.




